Point Cloud Library (PCL) 1.12.1
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pcl_visualizer.hpp
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37
38#ifndef PCL_PCL_VISUALIZER_IMPL_H_
39#define PCL_PCL_VISUALIZER_IMPL_H_
40
41#include <vtkVersion.h>
42#include <vtkSmartPointer.h>
43#include <vtkCellArray.h>
44#include <vtkLeaderActor2D.h>
45#include <vtkVectorText.h>
46#include <vtkAlgorithmOutput.h>
47#include <vtkFollower.h>
48#include <vtkMath.h>
49#include <vtkSphereSource.h>
50#include <vtkProperty2D.h>
51#include <vtkDataSetSurfaceFilter.h>
52#include <vtkPointData.h>
53#include <vtkPolyDataMapper.h>
54#include <vtkProperty.h>
55#include <vtkMapper.h>
56#include <vtkCellData.h>
57#include <vtkDataSetMapper.h>
58#include <vtkRenderer.h>
59#include <vtkRendererCollection.h>
60#include <vtkAppendPolyData.h>
61#include <vtkTextProperty.h>
62#include <vtkLODActor.h>
63#include <vtkLineSource.h>
64
65#include <pcl/common/utils.h> // pcl::utils::ignore
67
68// Support for VTK 7.1 upwards
69#ifdef vtkGenericDataArray_h
70#define SetTupleValue SetTypedTuple
71#define InsertNextTupleValue InsertNextTypedTuple
72#define GetTupleValue GetTypedTuple
73#endif
74
75//////////////////////////////////////////////////////////////////////////////////////////////
76template <typename PointT> bool
78 const typename pcl::PointCloud<PointT>::ConstPtr &cloud,
79 const std::string &id, int viewport)
80{
81 // Convert the PointCloud to VTK PolyData
82 PointCloudGeometryHandlerXYZ<PointT> geometry_handler (cloud);
83 return (addPointCloud<PointT> (cloud, geometry_handler, id, viewport));
84}
85
86//////////////////////////////////////////////////////////////////////////////////////////////
87template <typename PointT> bool
89 const typename pcl::PointCloud<PointT>::ConstPtr &cloud,
90 const PointCloudGeometryHandler<PointT> &geometry_handler,
91 const std::string &id, int viewport)
92{
93 if (contains (id))
94 {
95 PCL_WARN ("[addPointCloud] The id <%s> already exists! Please choose a different id and retry.\n", id.c_str ());
96 return (false);
97 }
98
99 if (pcl::traits::has_color<PointT>())
100 {
101 PointCloudColorHandlerRGBField<PointT> color_handler_rgb_field (cloud);
102 return (fromHandlersToScreen (geometry_handler, color_handler_rgb_field, id, viewport, cloud->sensor_origin_, cloud->sensor_orientation_));
103 }
104 PointCloudColorHandlerCustom<PointT> color_handler (cloud, 255, 255, 255);
105 return (fromHandlersToScreen (geometry_handler, color_handler, id, viewport, cloud->sensor_origin_, cloud->sensor_orientation_));
106}
107
108//////////////////////////////////////////////////////////////////////////////////////////////
109template <typename PointT> bool
111 const typename pcl::PointCloud<PointT>::ConstPtr &cloud,
112 const GeometryHandlerConstPtr &geometry_handler,
113 const std::string &id, int viewport)
114{
115 if (contains (id))
116 {
117 // Here we're just pushing the handlers onto the queue. If needed, something fancier could
118 // be done such as checking if a specific handler already exists, etc.
119 CloudActorMap::iterator am_it = cloud_actor_map_->find (id);
120 am_it->second.geometry_handlers.push_back (geometry_handler);
121 return (true);
122 }
123
124 //PointCloudColorHandlerRandom<PointT> color_handler (cloud);
125 PointCloudColorHandlerCustom<PointT> color_handler (cloud, 255, 255, 255);
126 return (fromHandlersToScreen (geometry_handler, color_handler, id, viewport, cloud->sensor_origin_, cloud->sensor_orientation_));
127}
128
129//////////////////////////////////////////////////////////////////////////////////////////////
130template <typename PointT> bool
132 const typename pcl::PointCloud<PointT>::ConstPtr &cloud,
133 const PointCloudColorHandler<PointT> &color_handler,
134 const std::string &id, int viewport)
135{
136 if (contains (id))
137 {
138 PCL_WARN ("[addPointCloud] The id <%s> already exists! Please choose a different id and retry.\n", id.c_str ());
139
140 // Here we're just pushing the handlers onto the queue. If needed, something fancier could
141 // be done such as checking if a specific handler already exists, etc.
142 //cloud_actor_map_[id].color_handlers.push_back (color_handler);
143 //style_->setCloudActorMap (boost::make_shared<CloudActorMap> (cloud_actor_map_));
144 return (false);
145 }
146 // Convert the PointCloud to VTK PolyData
147 PointCloudGeometryHandlerXYZ<PointT> geometry_handler (cloud);
148 return (fromHandlersToScreen (geometry_handler, color_handler, id, viewport, cloud->sensor_origin_, cloud->sensor_orientation_));
149}
150
151//////////////////////////////////////////////////////////////////////////////////////////////
152template <typename PointT> bool
154 const typename pcl::PointCloud<PointT>::ConstPtr &cloud,
155 const ColorHandlerConstPtr &color_handler,
156 const std::string &id, int viewport)
157{
158 // Check to see if this entry already exists (has it been already added to the visualizer?)
159 CloudActorMap::iterator am_it = cloud_actor_map_->find (id);
160 if (am_it != cloud_actor_map_->end ())
161 {
162 // Here we're just pushing the handlers onto the queue. If needed, something fancier could
163 // be done such as checking if a specific handler already exists, etc.
164 am_it->second.color_handlers.push_back (color_handler);
165 return (true);
166 }
167
168 PointCloudGeometryHandlerXYZ<PointT> geometry_handler (cloud);
169 return (fromHandlersToScreen (geometry_handler, color_handler, id, viewport, cloud->sensor_origin_, cloud->sensor_orientation_));
170}
171
172//////////////////////////////////////////////////////////////////////////////////////////////
173template <typename PointT> bool
175 const typename pcl::PointCloud<PointT>::ConstPtr &cloud,
176 const GeometryHandlerConstPtr &geometry_handler,
177 const ColorHandlerConstPtr &color_handler,
178 const std::string &id, int viewport)
179{
180 // Check to see if this entry already exists (has it been already added to the visualizer?)
181 CloudActorMap::iterator am_it = cloud_actor_map_->find (id);
182 if (am_it != cloud_actor_map_->end ())
183 {
184 // Here we're just pushing the handlers onto the queue. If needed, something fancier could
185 // be done such as checking if a specific handler already exists, etc.
186 am_it->second.geometry_handlers.push_back (geometry_handler);
187 am_it->second.color_handlers.push_back (color_handler);
188 return (true);
189 }
190 return (fromHandlersToScreen (geometry_handler, color_handler, id, viewport, cloud->sensor_origin_, cloud->sensor_orientation_));
191}
192
193//////////////////////////////////////////////////////////////////////////////////////////////
194template <typename PointT> bool
196 const typename pcl::PointCloud<PointT>::ConstPtr &cloud,
197 const PointCloudColorHandler<PointT> &color_handler,
198 const PointCloudGeometryHandler<PointT> &geometry_handler,
199 const std::string &id, int viewport)
200{
201 if (contains (id))
202 {
203 PCL_WARN ("[addPointCloud] The id <%s> already exists! Please choose a different id and retry.\n", id.c_str ());
204 // Here we're just pushing the handlers onto the queue. If needed, something fancier could
205 // be done such as checking if a specific handler already exists, etc.
206 //cloud_actor_map_[id].geometry_handlers.push_back (geometry_handler);
207 //cloud_actor_map_[id].color_handlers.push_back (color_handler);
208 //style_->setCloudActorMap (boost::make_shared<CloudActorMap> (cloud_actor_map_));
209 return (false);
210 }
211 return (fromHandlersToScreen (geometry_handler, color_handler, id, viewport, cloud->sensor_origin_, cloud->sensor_orientation_));
212}
213
214//////////////////////////////////////////////////////////////////////////////////////////////
215template <typename PointT> void
216pcl::visualization::PCLVisualizer::convertPointCloudToVTKPolyData (
217 const typename pcl::PointCloud<PointT>::ConstPtr &cloud,
220{
222 if (!polydata)
223 {
224 allocVtkPolyData (polydata);
226 polydata->SetVerts (vertices);
227 }
228
229 // Create the supporting structures
230 vertices = polydata->GetVerts ();
231 if (!vertices)
233
234 vtkIdType nr_points = cloud->size ();
235 // Create the point set
236 vtkSmartPointer<vtkPoints> points = polydata->GetPoints ();
237 if (!points)
238 {
240 points->SetDataTypeToFloat ();
241 polydata->SetPoints (points);
242 }
243 points->SetNumberOfPoints (nr_points);
244
245 // Get a pointer to the beginning of the data array
246 float *data = (static_cast<vtkFloatArray*> (points->GetData ()))->GetPointer (0);
247
248 // Set the points
249 vtkIdType ptr = 0;
250 if (cloud->is_dense)
251 {
252 for (vtkIdType i = 0; i < nr_points; ++i, ptr += 3)
253 std::copy (&(*cloud)[i].x, &(*cloud)[i].x + 3, &data[ptr]);
254 }
255 else
256 {
257 vtkIdType j = 0; // true point index
258 for (vtkIdType i = 0; i < nr_points; ++i)
259 {
260 // Check if the point is invalid
261 if (!std::isfinite ((*cloud)[i].x) ||
262 !std::isfinite ((*cloud)[i].y) ||
263 !std::isfinite ((*cloud)[i].z))
264 continue;
265
266 std::copy (&(*cloud)[i].x, &(*cloud)[i].x + 3, &data[ptr]);
267 j++;
268 ptr += 3;
269 }
270 nr_points = j;
271 points->SetNumberOfPoints (nr_points);
272 }
273
274#ifdef VTK_CELL_ARRAY_V2
275 // TODO: Remove when VTK 6,7,8 is unsupported
276 pcl::utils::ignore(initcells);
277
278 auto numOfCells = vertices->GetNumberOfCells();
279
280 // If we have less cells than points, add new cells.
281 if (numOfCells < nr_points)
282 {
283 for (int i = numOfCells; i < nr_points; i++)
284 {
285 vertices->InsertNextCell(1);
286 vertices->InsertCellPoint(i);
287 }
288 }
289 // if we too many cells than points, set size (doesn't free excessive memory)
290 else if (numOfCells > nr_points)
291 {
292 vertices->ResizeExact(nr_points, nr_points);
293 }
294
295 polydata->SetPoints(points);
296 polydata->SetVerts(vertices);
297
298#else
299 vtkSmartPointer<vtkIdTypeArray> cells = vertices->GetData ();
300 updateCells (cells, initcells, nr_points);
301
302 // Set the cells and the vertices
303 vertices->SetCells (nr_points, cells);
304
305 // Set the cell count explicitly as the array doesn't get modified enough so the above method updates accordingly. See #4001 and #3452
306 vertices->SetNumberOfCells(nr_points);
307#endif
308}
309
310//////////////////////////////////////////////////////////////////////////////////////////////
311template <typename PointT> void
312pcl::visualization::PCLVisualizer::convertPointCloudToVTKPolyData (
313 const pcl::visualization::PointCloudGeometryHandler<PointT> &geometry_handler,
314 vtkSmartPointer<vtkPolyData> &polydata,
315 vtkSmartPointer<vtkIdTypeArray> &initcells)
316{
317 vtkSmartPointer<vtkCellArray> vertices;
318 if (!polydata)
319 {
320 allocVtkPolyData (polydata);
321 vertices = vtkSmartPointer<vtkCellArray>::New ();
322 polydata->SetVerts (vertices);
323 }
324
325 // Use the handler to obtain the geometry
326 vtkSmartPointer<vtkPoints> points;
327 geometry_handler.getGeometry (points);
328 polydata->SetPoints (points);
329
330 vtkIdType nr_points = points->GetNumberOfPoints ();
331
332 // Create the supporting structures
333 vertices = polydata->GetVerts ();
334 if (!vertices)
335 vertices = vtkSmartPointer<vtkCellArray>::New ();
336
337#ifdef VTK_CELL_ARRAY_V2
338 // TODO: Remove when VTK 6,7,8 is unsupported
339 pcl::utils::ignore(initcells);
340
341 auto numOfCells = vertices->GetNumberOfCells();
342
343 // If we have less cells than points, add new cells.
344 if (numOfCells < nr_points)
345 {
346 for (int i = numOfCells; i < nr_points; i++)
347 {
348 vertices->InsertNextCell(1);
349 vertices->InsertCellPoint(i);
350 }
351 }
352 // if we too many cells than points, set size (doesn't free excessive memory)
353 else if (numOfCells > nr_points)
354 {
355 vertices->ResizeExact(nr_points, nr_points);
356 }
357
358 polydata->SetPoints(points);
359 polydata->SetVerts(vertices);
360
361#else
362 vtkSmartPointer<vtkIdTypeArray> cells = vertices->GetData ();
363 updateCells (cells, initcells, nr_points);
364 // Set the cells and the vertices
365 vertices->SetCells (nr_points, cells);
366#endif
367}
368
369////////////////////////////////////////////////////////////////////////////////////////////
370template <typename PointT> bool
372 const typename pcl::PointCloud<PointT>::ConstPtr &cloud,
373 double r, double g, double b, const std::string &id, int viewport)
374{
376 if (!data)
377 return (false);
378
379 // Check to see if this ID entry already exists (has it been already added to the visualizer?)
380 ShapeActorMap::iterator am_it = shape_actor_map_->find (id);
381 if (am_it != shape_actor_map_->end ())
382 {
384
385 // Add old data
386 all_data->AddInputData (reinterpret_cast<vtkPolyDataMapper*> ((vtkActor::SafeDownCast (am_it->second))->GetMapper ())->GetInput ());
387
388 // Add new data
390 surface_filter->AddInputData (vtkUnstructuredGrid::SafeDownCast (data));
391 vtkSmartPointer<vtkPolyData> poly_data = surface_filter->GetOutput ();
392 all_data->AddInputData (poly_data);
393
394 // Create an Actor
396 createActorFromVTKDataSet (all_data->GetOutput (), actor);
397 actor->GetProperty ()->SetRepresentationToWireframe ();
398 actor->GetProperty ()->SetColor (r, g, b);
399 actor->GetMapper ()->ScalarVisibilityOff ();
400 removeActorFromRenderer (am_it->second, viewport);
401 addActorToRenderer (actor, viewport);
402
403 // Save the pointer/ID pair to the global actor map
404 (*shape_actor_map_)[id] = actor;
405 }
406 else
407 {
408 // Create an Actor
410 createActorFromVTKDataSet (data, actor);
411 actor->GetProperty ()->SetRepresentationToWireframe ();
412 actor->GetProperty ()->SetColor (r, g, b);
413 actor->GetMapper ()->ScalarVisibilityOff ();
414 addActorToRenderer (actor, viewport);
415
416 // Save the pointer/ID pair to the global actor map
417 (*shape_actor_map_)[id] = actor;
418 }
419
420 return (true);
421}
422
423////////////////////////////////////////////////////////////////////////////////////////////
424template <typename PointT> bool
426 const pcl::PlanarPolygon<PointT> &polygon,
427 double r, double g, double b, const std::string &id, int viewport)
428{
430 if (!data)
431 return (false);
432
433 // Check to see if this ID entry already exists (has it been already added to the visualizer?)
434 ShapeActorMap::iterator am_it = shape_actor_map_->find (id);
435 if (am_it != shape_actor_map_->end ())
436 {
438
439 // Add old data
440 all_data->AddInputData (reinterpret_cast<vtkPolyDataMapper*> ((vtkActor::SafeDownCast (am_it->second))->GetMapper ())->GetInput ());
441
442 // Add new data
444 surface_filter->SetInputData (vtkUnstructuredGrid::SafeDownCast (data));
445 vtkSmartPointer<vtkPolyData> poly_data = surface_filter->GetOutput ();
446 all_data->AddInputData (poly_data);
447
448 // Create an Actor
450 createActorFromVTKDataSet (all_data->GetOutput (), actor);
451 actor->GetProperty ()->SetRepresentationToWireframe ();
452 actor->GetProperty ()->SetColor (r, g, b);
453 actor->GetMapper ()->ScalarVisibilityOn ();
454 actor->GetProperty ()->BackfaceCullingOff ();
455 removeActorFromRenderer (am_it->second, viewport);
456 addActorToRenderer (actor, viewport);
457
458 // Save the pointer/ID pair to the global actor map
459 (*shape_actor_map_)[id] = actor;
460 }
461 else
462 {
463 // Create an Actor
465 createActorFromVTKDataSet (data, actor);
466 actor->GetProperty ()->SetRepresentationToWireframe ();
467 actor->GetProperty ()->SetColor (r, g, b);
468 actor->GetMapper ()->ScalarVisibilityOn ();
469 actor->GetProperty ()->BackfaceCullingOff ();
470 addActorToRenderer (actor, viewport);
471
472 // Save the pointer/ID pair to the global actor map
473 (*shape_actor_map_)[id] = actor;
474 }
475 return (true);
476}
477
478////////////////////////////////////////////////////////////////////////////////////////////
479template <typename PointT> bool
481 const typename pcl::PointCloud<PointT>::ConstPtr &cloud,
482 const std::string &id, int viewport)
483{
484 return (!addPolygon<PointT> (cloud, 0.5, 0.5, 0.5, id, viewport));
485}
486
487////////////////////////////////////////////////////////////////////////////////////////////
488template <typename P1, typename P2> bool
489pcl::visualization::PCLVisualizer::addLine (const P1 &pt1, const P2 &pt2, double r, double g, double b, const std::string &id, int viewport)
490{
491 if (contains (id))
492 {
493 PCL_WARN ("[addLine] The id <%s> already exists! Please choose a different id and retry.\n", id.c_str ());
494 return (false);
495 }
496
497 vtkSmartPointer<vtkDataSet> data = createLine (pt1.getVector4fMap (), pt2.getVector4fMap ());
498
499 // Create an Actor
501 createActorFromVTKDataSet (data, actor);
502 actor->GetProperty ()->SetRepresentationToWireframe ();
503 actor->GetProperty ()->SetColor (r, g, b);
504 actor->GetMapper ()->ScalarVisibilityOff ();
505 addActorToRenderer (actor, viewport);
506
507 // Save the pointer/ID pair to the global actor map
508 (*shape_actor_map_)[id] = actor;
509 return (true);
510}
511
512////////////////////////////////////////////////////////////////////////////////////////////
513template <typename P1, typename P2> bool
514pcl::visualization::PCLVisualizer::addArrow (const P1 &pt1, const P2 &pt2, double r, double g, double b, const std::string &id, int viewport)
515{
516 if (contains (id))
517 {
518 PCL_WARN ("[addArrow] The id <%s> already exists! Please choose a different id and retry.\n", id.c_str ());
519 return (false);
520 }
521
522 // Create an Actor
524 leader->GetPositionCoordinate ()->SetCoordinateSystemToWorld ();
525 leader->GetPositionCoordinate ()->SetValue (pt1.x, pt1.y, pt1.z);
526 leader->GetPosition2Coordinate ()->SetCoordinateSystemToWorld ();
527 leader->GetPosition2Coordinate ()->SetValue (pt2.x, pt2.y, pt2.z);
528 leader->SetArrowStyleToFilled ();
529 leader->AutoLabelOn ();
530
531 leader->GetProperty ()->SetColor (r, g, b);
532 addActorToRenderer (leader, viewport);
533
534 // Save the pointer/ID pair to the global actor map
535 (*shape_actor_map_)[id] = leader;
536 return (true);
537}
538
539////////////////////////////////////////////////////////////////////////////////////////////
540template <typename P1, typename P2> bool
541pcl::visualization::PCLVisualizer::addArrow (const P1 &pt1, const P2 &pt2, double r, double g, double b, bool display_length, const std::string &id, int viewport)
542{
543 if (contains (id))
544 {
545 PCL_WARN ("[addArrow] The id <%s> already exists! Please choose a different id and retry.\n", id.c_str ());
546 return (false);
547 }
548
549 // Create an Actor
551 leader->GetPositionCoordinate ()->SetCoordinateSystemToWorld ();
552 leader->GetPositionCoordinate ()->SetValue (pt1.x, pt1.y, pt1.z);
553 leader->GetPosition2Coordinate ()->SetCoordinateSystemToWorld ();
554 leader->GetPosition2Coordinate ()->SetValue (pt2.x, pt2.y, pt2.z);
555 leader->SetArrowStyleToFilled ();
556 leader->SetArrowPlacementToPoint1 ();
557 if (display_length)
558 leader->AutoLabelOn ();
559 else
560 leader->AutoLabelOff ();
561
562 leader->GetProperty ()->SetColor (r, g, b);
563 addActorToRenderer (leader, viewport);
564
565 // Save the pointer/ID pair to the global actor map
566 (*shape_actor_map_)[id] = leader;
567 return (true);
568}
569////////////////////////////////////////////////////////////////////////////////////////////
570template <typename P1, typename P2> bool
572 double r_line, double g_line, double b_line,
573 double r_text, double g_text, double b_text,
574 const std::string &id, int viewport)
575{
576 if (contains (id))
577 {
578 PCL_WARN ("[addArrow] The id <%s> already exists! Please choose a different id and retry.\n", id.c_str ());
579 return (false);
580 }
581
582 // Create an Actor
584 leader->GetPositionCoordinate ()->SetCoordinateSystemToWorld ();
585 leader->GetPositionCoordinate ()->SetValue (pt1.x, pt1.y, pt1.z);
586 leader->GetPosition2Coordinate ()->SetCoordinateSystemToWorld ();
587 leader->GetPosition2Coordinate ()->SetValue (pt2.x, pt2.y, pt2.z);
588 leader->SetArrowStyleToFilled ();
589 leader->AutoLabelOn ();
590
591 leader->GetLabelTextProperty()->SetColor(r_text, g_text, b_text);
592
593 leader->GetProperty ()->SetColor (r_line, g_line, b_line);
594 addActorToRenderer (leader, viewport);
595
596 // Save the pointer/ID pair to the global actor map
597 (*shape_actor_map_)[id] = leader;
598 return (true);
599}
600
601////////////////////////////////////////////////////////////////////////////////////////////
602template <typename P1, typename P2> bool
603pcl::visualization::PCLVisualizer::addLine (const P1 &pt1, const P2 &pt2, const std::string &id, int viewport)
604{
605 return (!addLine (pt1, pt2, 0.5, 0.5, 0.5, id, viewport));
606}
607
608////////////////////////////////////////////////////////////////////////////////////////////
609template <typename PointT> bool
610pcl::visualization::PCLVisualizer::addSphere (const PointT &center, double radius, double r, double g, double b, const std::string &id, int viewport)
611{
612 if (contains (id))
613 {
614 PCL_WARN ("[addSphere] The id <%s> already exists! Please choose a different id and retry.\n", id.c_str ());
615 return (false);
616 }
617
619 data->SetRadius (radius);
620 data->SetCenter (double (center.x), double (center.y), double (center.z));
621 data->SetPhiResolution (10);
622 data->SetThetaResolution (10);
623 data->LatLongTessellationOff ();
624 data->Update ();
625
626 // Setup actor and mapper
627 vtkSmartPointer <vtkPolyDataMapper> mapper = vtkSmartPointer<vtkPolyDataMapper>::New ();
628 mapper->SetInputConnection (data->GetOutputPort ());
629
630 // Create an Actor
632 actor->SetMapper (mapper);
633 //createActorFromVTKDataSet (data, actor);
634 actor->GetProperty ()->SetRepresentationToSurface ();
635 actor->GetProperty ()->SetInterpolationToFlat ();
636 actor->GetProperty ()->SetColor (r, g, b);
637#if VTK_RENDERING_BACKEND_OPENGL_VERSION < 2
638 actor->GetMapper ()->ImmediateModeRenderingOn ();
639#endif
640 actor->GetMapper ()->StaticOn ();
641 actor->GetMapper ()->ScalarVisibilityOff ();
642 actor->GetMapper ()->Update ();
643 addActorToRenderer (actor, viewport);
644
645 // Save the pointer/ID pair to the global actor map
646 (*shape_actor_map_)[id] = actor;
647 return (true);
648}
649
650////////////////////////////////////////////////////////////////////////////////////////////
651template <typename PointT> bool
652pcl::visualization::PCLVisualizer::addSphere (const PointT &center, double radius, const std::string &id, int viewport)
653{
654 return (addSphere (center, radius, 0.5, 0.5, 0.5, id, viewport));
655}
656
657////////////////////////////////////////////////////////////////////////////////////////////
658template<typename PointT> bool
659pcl::visualization::PCLVisualizer::updateSphere (const PointT &center, double radius, double r, double g, double b, const std::string &id)
660{
661 if (!contains (id))
662 {
663 return (false);
664 }
665
666 //////////////////////////////////////////////////////////////////////////
667 // Get the actor pointer
668 ShapeActorMap::iterator am_it = shape_actor_map_->find (id);
669 vtkLODActor* actor = vtkLODActor::SafeDownCast (am_it->second);
670 if (!actor)
671 return (false);
672 vtkAlgorithm *algo = actor->GetMapper ()->GetInputAlgorithm ();
673 vtkSphereSource *src = vtkSphereSource::SafeDownCast (algo);
674 if (!src)
675 return (false);
676
677 src->SetCenter (double (center.x), double (center.y), double (center.z));
678 src->SetRadius (radius);
679 src->Update ();
680 actor->GetProperty ()->SetColor (r, g, b);
681 actor->Modified ();
682
683 return (true);
684}
685
686//////////////////////////////////////////////////
687template <typename PointT> bool
689 const std::string &text,
690 const PointT& position,
691 double textScale,
692 double r,
693 double g,
694 double b,
695 const std::string &id,
696 int viewport)
697{
698 std::string tid;
699 if (id.empty ())
700 tid = text;
701 else
702 tid = id;
703
704 if (viewport < 0)
705 return false;
706
707 // If there is no custom viewport and the viewport number is not 0, exit
708 if (rens_->GetNumberOfItems () <= viewport)
709 {
710 PCL_ERROR ("[addText3D] The viewport [%d] doesn't exist (id <%s>)! \n",
711 viewport,
712 tid.c_str ());
713 return false;
714 }
715
716 // check all or an individual viewport for a similar id
717 rens_->InitTraversal ();
718 for (std::size_t i = viewport; rens_->GetNextItem (); ++i)
719 {
720 const std::string uid = tid + std::string (i, '*');
721 if (contains (uid))
722 {
723 PCL_ERROR ( "[addText3D] The id <%s> already exists in viewport [%d]! \n"
724 "Please choose a different id and retry.\n",
725 tid.c_str (),
726 i);
727 return false;
728 }
729
730 if (viewport > 0)
731 break;
732 }
733
735 textSource->SetText (text.c_str());
736 textSource->Update ();
737
739 textMapper->SetInputConnection (textSource->GetOutputPort ());
740
741 // Since each follower may follow a different camera, we need different followers
742 rens_->InitTraversal ();
743 vtkRenderer* renderer;
744 int i = 0;
745 while ((renderer = rens_->GetNextItem ()))
746 {
747 // Should we add the actor to all renderers or just to i-nth renderer?
748 if (viewport == 0 || viewport == i)
749 {
751 textActor->SetMapper (textMapper);
752 textActor->SetPosition (position.x, position.y, position.z);
753 textActor->SetScale (textScale);
754 textActor->GetProperty ()->SetColor (r, g, b);
755 textActor->SetCamera (renderer->GetActiveCamera ());
756
757 renderer->AddActor (textActor);
758
759 // Save the pointer/ID pair to the global actor map. If we are saving multiple vtkFollowers
760 // for multiple viewport
761 const std::string uid = tid + std::string (i, '*');
762 (*shape_actor_map_)[uid] = textActor;
763 }
764
765 ++i;
766 }
767
768 return (true);
769}
770
771//////////////////////////////////////////////////
772template <typename PointT> bool
774 const std::string &text,
775 const PointT& position,
776 double orientation[3],
777 double textScale,
778 double r,
779 double g,
780 double b,
781 const std::string &id,
782 int viewport)
783{
784 std::string tid;
785 if (id.empty ())
786 tid = text;
787 else
788 tid = id;
789
790 if (viewport < 0)
791 return false;
792
793 // If there is no custom viewport and the viewport number is not 0, exit
794 if (rens_->GetNumberOfItems () <= viewport)
795 {
796 PCL_ERROR ("[addText3D] The viewport [%d] doesn't exist (id <%s>)!\n",
797 viewport,
798 tid.c_str ());
799 return false;
800 }
801
802 // check all or an individual viewport for a similar id
803 rens_->InitTraversal ();
804 for (std::size_t i = viewport; rens_->GetNextItem (); ++i)
805 {
806 const std::string uid = tid + std::string (i, '*');
807 if (contains (uid))
808 {
809 PCL_ERROR ( "[addText3D] The id <%s> already exists in viewport [%d]! "
810 "Please choose a different id and retry.\n",
811 tid.c_str (),
812 i);
813 return false;
814 }
815
816 if (viewport > 0)
817 break;
818 }
819
821 textSource->SetText (text.c_str());
822 textSource->Update ();
823
825 textMapper->SetInputConnection (textSource->GetOutputPort ());
826
828 textActor->SetMapper (textMapper);
829 textActor->SetPosition (position.x, position.y, position.z);
830 textActor->SetScale (textScale);
831 textActor->GetProperty ()->SetColor (r, g, b);
832 textActor->SetOrientation (orientation);
833
834 // Save the pointer/ID pair to the global actor map. If we are saving multiple vtkFollowers
835 rens_->InitTraversal ();
836 int i = 0;
837 for ( vtkRenderer* renderer = rens_->GetNextItem ();
838 renderer;
839 renderer = rens_->GetNextItem (), ++i)
840 {
841 if (viewport == 0 || viewport == i)
842 {
843 renderer->AddActor (textActor);
844 const std::string uid = tid + std::string (i, '*');
845 (*shape_actor_map_)[uid] = textActor;
846 }
847 }
848
849 return (true);
850}
851
852//////////////////////////////////////////////////////////////////////////////////////////////
853template <typename PointNT> bool
855 const typename pcl::PointCloud<PointNT>::ConstPtr &cloud,
856 int level, float scale, const std::string &id, int viewport)
857{
858 return (addPointCloudNormals<PointNT, PointNT> (cloud, cloud, level, scale, id, viewport));
859}
860
861//////////////////////////////////////////////////////////////////////////////////////////////
862template <typename PointT, typename PointNT> bool
864 const typename pcl::PointCloud<PointT>::ConstPtr &cloud,
865 const typename pcl::PointCloud<PointNT>::ConstPtr &normals,
866 int level, float scale,
867 const std::string &id, int viewport)
868{
869 if (normals->size () != cloud->size ())
870 {
871 PCL_ERROR ("[addPointCloudNormals] The number of points differs from the number of normals!\n");
872 return (false);
873 }
874
875 if (normals->empty ())
876 {
877 PCL_WARN ("[addPointCloudNormals] An empty normal cloud is given! Nothing to display.\n");
878 return (false);
879 }
880
881 if (contains (id))
882 {
883 PCL_WARN ("[addPointCloudNormals] The id <%s> already exists! Please choose a different id and retry.\n", id.c_str ());
884 return (false);
885 }
886
889
890 points->SetDataTypeToFloat ();
892 data->SetNumberOfComponents (3);
893
894
895 vtkIdType nr_normals = 0;
896 float* pts = nullptr;
897
898 // If the cloud is organized, then distribute the normal step in both directions
899 if (cloud->isOrganized () && normals->isOrganized ())
900 {
901 vtkIdType point_step = static_cast<vtkIdType> (sqrt (double (level)));
902 nr_normals = (static_cast<vtkIdType> ((cloud->width - 1)/ point_step) + 1) *
903 (static_cast<vtkIdType> ((cloud->height - 1) / point_step) + 1);
904 pts = new float[2 * nr_normals * 3];
905
906 vtkIdType cell_count = 0;
907 for (vtkIdType y = 0; y < normals->height; y += point_step)
908 for (vtkIdType x = 0; x < normals->width; x += point_step)
909 {
910 PointT p = (*cloud)(x, y);
911 p.x += (*normals)(x, y).normal[0] * scale;
912 p.y += (*normals)(x, y).normal[1] * scale;
913 p.z += (*normals)(x, y).normal[2] * scale;
914
915 pts[2 * cell_count * 3 + 0] = (*cloud)(x, y).x;
916 pts[2 * cell_count * 3 + 1] = (*cloud)(x, y).y;
917 pts[2 * cell_count * 3 + 2] = (*cloud)(x, y).z;
918 pts[2 * cell_count * 3 + 3] = p.x;
919 pts[2 * cell_count * 3 + 4] = p.y;
920 pts[2 * cell_count * 3 + 5] = p.z;
921
922 lines->InsertNextCell (2);
923 lines->InsertCellPoint (2 * cell_count);
924 lines->InsertCellPoint (2 * cell_count + 1);
925 cell_count ++;
926 }
927 }
928 else
929 {
930 nr_normals = (cloud->size () - 1) / level + 1 ;
931 pts = new float[2 * nr_normals * 3];
932
933 for (vtkIdType i = 0, j = 0; j < nr_normals; j++, i = j * level)
934 {
935 PointT p = (*cloud)[i];
936 p.x += (*normals)[i].normal[0] * scale;
937 p.y += (*normals)[i].normal[1] * scale;
938 p.z += (*normals)[i].normal[2] * scale;
939
940 pts[2 * j * 3 + 0] = (*cloud)[i].x;
941 pts[2 * j * 3 + 1] = (*cloud)[i].y;
942 pts[2 * j * 3 + 2] = (*cloud)[i].z;
943 pts[2 * j * 3 + 3] = p.x;
944 pts[2 * j * 3 + 4] = p.y;
945 pts[2 * j * 3 + 5] = p.z;
946
947 lines->InsertNextCell (2);
948 lines->InsertCellPoint (2 * j);
949 lines->InsertCellPoint (2 * j + 1);
950 }
951 }
952
953 data->SetArray (&pts[0], 2 * nr_normals * 3, 0, vtkFloatArray::VTK_DATA_ARRAY_DELETE);
954 points->SetData (data);
955
957 polyData->SetPoints (points);
958 polyData->SetLines (lines);
959
961 mapper->SetInputData (polyData);
962 mapper->SetColorModeToMapScalars();
963 mapper->SetScalarModeToUsePointData();
964
965 // create actor
967 actor->SetMapper (mapper);
968
969 // Use cloud view point info
971 convertToVtkMatrix (cloud->sensor_origin_, cloud->sensor_orientation_, transformation);
972 actor->SetUserMatrix (transformation);
973
974 // Add it to all renderers
975 addActorToRenderer (actor, viewport);
976
977 // Save the pointer/ID pair to the global actor map
978 (*cloud_actor_map_)[id].actor = actor;
979 return (true);
980}
981
982//////////////////////////////////////////////////////////////////////////////////////////////
983template <typename PointNT> bool
985 const typename pcl::PointCloud<PointNT>::ConstPtr &cloud,
987 int level, float scale,
988 const std::string &id, int viewport)
989{
990 return (addPointCloudPrincipalCurvatures<PointNT, PointNT> (cloud, cloud, pcs, level, scale, id, viewport));
991}
992
993//////////////////////////////////////////////////////////////////////////////////////////////
994template <typename PointT, typename PointNT> bool
996 const typename pcl::PointCloud<PointT>::ConstPtr &cloud,
997 const typename pcl::PointCloud<PointNT>::ConstPtr &normals,
999 int level, float scale,
1000 const std::string &id, int viewport)
1001{
1002 if (pcs->size () != cloud->size () || normals->size () != cloud->size ())
1003 {
1004 pcl::console::print_error ("[addPointCloudPrincipalCurvatures] The number of points differs from the number of principal curvatures/normals!\n");
1005 return (false);
1006 }
1007
1008 if (contains (id))
1009 {
1010 PCL_WARN ("[addPointCloudPrincipalCurvatures] The id <%s> already exists! Please choose a different id and retry.\n", id.c_str ());
1011 return (false);
1012 }
1013
1016
1017 // Setup two colors - one for each line
1018 unsigned char green[3] = {0, 255, 0};
1019 unsigned char blue[3] = {0, 0, 255};
1020
1021 // Setup the colors array
1023 line_1_colors->SetNumberOfComponents (3);
1024 line_1_colors->SetName ("Colors");
1026 line_2_colors->SetNumberOfComponents (3);
1027 line_2_colors->SetName ("Colors");
1028
1029 // Create the first sets of lines
1030 for (std::size_t i = 0; i < cloud->size (); i+=level)
1031 {
1032 PointT p = (*cloud)[i];
1033 p.x += ((*pcs)[i].pc1 * (*pcs)[i].principal_curvature[0]) * scale;
1034 p.y += ((*pcs)[i].pc1 * (*pcs)[i].principal_curvature[1]) * scale;
1035 p.z += ((*pcs)[i].pc1 * (*pcs)[i].principal_curvature[2]) * scale;
1036
1038 line_1->SetPoint1 ((*cloud)[i].x, (*cloud)[i].y, (*cloud)[i].z);
1039 line_1->SetPoint2 (p.x, p.y, p.z);
1040 line_1->Update ();
1041 polydata_1->AddInputData (line_1->GetOutput ());
1042 line_1_colors->InsertNextTupleValue (green);
1043 }
1044 polydata_1->Update ();
1045 vtkSmartPointer<vtkPolyData> line_1_data = polydata_1->GetOutput ();
1046 line_1_data->GetCellData ()->SetScalars (line_1_colors);
1047
1048 // Create the second sets of lines
1049 for (std::size_t i = 0; i < cloud->size (); i += level)
1050 {
1051 Eigen::Vector3f pc ((*pcs)[i].principal_curvature[0],
1052 (*pcs)[i].principal_curvature[1],
1053 (*pcs)[i].principal_curvature[2]);
1054 Eigen::Vector3f normal ((*normals)[i].normal[0],
1055 (*normals)[i].normal[1],
1056 (*normals)[i].normal[2]);
1057 Eigen::Vector3f pc_c = pc.cross (normal);
1058
1059 PointT p = (*cloud)[i];
1060 p.x += ((*pcs)[i].pc2 * pc_c[0]) * scale;
1061 p.y += ((*pcs)[i].pc2 * pc_c[1]) * scale;
1062 p.z += ((*pcs)[i].pc2 * pc_c[2]) * scale;
1063
1065 line_2->SetPoint1 ((*cloud)[i].x, (*cloud)[i].y, (*cloud)[i].z);
1066 line_2->SetPoint2 (p.x, p.y, p.z);
1067 line_2->Update ();
1068 polydata_2->AddInputData (line_2->GetOutput ());
1069
1070 line_2_colors->InsertNextTupleValue (blue);
1071 }
1072 polydata_2->Update ();
1073 vtkSmartPointer<vtkPolyData> line_2_data = polydata_2->GetOutput ();
1074 line_2_data->GetCellData ()->SetScalars (line_2_colors);
1075
1076 // Assemble the two sets of lines
1078 alldata->AddInputData (line_1_data);
1079 alldata->AddInputData (line_2_data);
1080
1081 // Create an Actor
1083 createActorFromVTKDataSet (alldata->GetOutput (), actor);
1084 actor->GetMapper ()->SetScalarModeToUseCellData ();
1085
1086 // Add it to all renderers
1087 addActorToRenderer (actor, viewport);
1088
1089 // Save the pointer/ID pair to the global actor map
1090 CloudActor act;
1091 act.actor = actor;
1092 (*cloud_actor_map_)[id] = act;
1093 return (true);
1094}
1095
1096//////////////////////////////////////////////////////////////////////////////////////////////
1097template <typename PointT, typename GradientT> bool
1099 const typename pcl::PointCloud<PointT>::ConstPtr &cloud,
1100 const typename pcl::PointCloud<GradientT>::ConstPtr &gradients,
1101 int level, double scale,
1102 const std::string &id, int viewport)
1103{
1104 if (gradients->size () != cloud->size ())
1105 {
1106 PCL_ERROR ("[addPointCloudGradients] The number of points differs from the number of gradients!\n");
1107 return (false);
1108 }
1109 if (contains (id))
1110 {
1111 PCL_WARN ("[addPointCloudGradients] The id <%s> already exists! Please choose a different id and retry.\n", id.c_str ());
1112 return (false);
1113 }
1114
1117
1118 points->SetDataTypeToFloat ();
1120 data->SetNumberOfComponents (3);
1121
1122 vtkIdType nr_gradients = (cloud->size () - 1) / level + 1 ;
1123 float* pts = new float[2 * nr_gradients * 3];
1124
1125 for (vtkIdType i = 0, j = 0; j < nr_gradients; j++, i = j * level)
1126 {
1127 PointT p = (*cloud)[i];
1128 p.x += (*gradients)[i].gradient[0] * scale;
1129 p.y += (*gradients)[i].gradient[1] * scale;
1130 p.z += (*gradients)[i].gradient[2] * scale;
1131
1132 pts[2 * j * 3 + 0] = (*cloud)[i].x;
1133 pts[2 * j * 3 + 1] = (*cloud)[i].y;
1134 pts[2 * j * 3 + 2] = (*cloud)[i].z;
1135 pts[2 * j * 3 + 3] = p.x;
1136 pts[2 * j * 3 + 4] = p.y;
1137 pts[2 * j * 3 + 5] = p.z;
1138
1139 lines->InsertNextCell(2);
1140 lines->InsertCellPoint(2*j);
1141 lines->InsertCellPoint(2*j+1);
1142 }
1143
1144 data->SetArray (&pts[0], 2 * nr_gradients * 3, 0, vtkFloatArray::VTK_DATA_ARRAY_DELETE);
1145 points->SetData (data);
1146
1148 polyData->SetPoints(points);
1149 polyData->SetLines(lines);
1150
1152 mapper->SetInputData (polyData);
1153 mapper->SetColorModeToMapScalars();
1154 mapper->SetScalarModeToUsePointData();
1155
1156 // create actor
1158 actor->SetMapper (mapper);
1159
1160 // Add it to all renderers
1161 addActorToRenderer (actor, viewport);
1162
1163 // Save the pointer/ID pair to the global actor map
1164 (*cloud_actor_map_)[id].actor = actor;
1165 return (true);
1166}
1167
1168//////////////////////////////////////////////////////////////////////////////////////////////
1169template <typename PointT> bool
1171 const typename pcl::PointCloud<PointT>::ConstPtr &source_points,
1172 const typename pcl::PointCloud<PointT>::ConstPtr &target_points,
1173 const std::vector<int> &correspondences,
1174 const std::string &id,
1175 int viewport)
1176{
1178 corrs.resize (correspondences.size ());
1179
1180 std::size_t index = 0;
1181 for (auto &corr : corrs)
1182 {
1183 corr.index_query = index;
1184 corr.index_match = correspondences[index];
1185 index++;
1186 }
1187
1188 return (addCorrespondences<PointT> (source_points, target_points, corrs, id, viewport));
1189}
1190
1191//////////////////////////////////////////////////////////////////////////////////////////////
1192template <typename PointT> bool
1194 const typename pcl::PointCloud<PointT>::ConstPtr &source_points,
1195 const typename pcl::PointCloud<PointT>::ConstPtr &target_points,
1196 const pcl::Correspondences &correspondences,
1197 int nth,
1198 const std::string &id,
1199 int viewport,
1200 bool overwrite)
1201{
1202 if (correspondences.empty ())
1203 {
1204 PCL_DEBUG ("[addCorrespondences] An empty set of correspondences given! Nothing to display.\n");
1205 return (false);
1206 }
1207
1208 // Check to see if this ID entry already exists (has it been already added to the visualizer?)
1209 ShapeActorMap::iterator am_it = shape_actor_map_->find (id);
1210 if (am_it != shape_actor_map_->end () && !overwrite)
1211 {
1212 PCL_WARN ("[addCorrespondences] A set of correspondences with id <%s> already exists! Please choose a different id and retry.\n", id.c_str ());
1213 return (false);
1214 }
1215 if (am_it == shape_actor_map_->end () && overwrite)
1216 {
1217 overwrite = false; // Correspondences doesn't exist, add them instead of updating them
1218 }
1219
1220 int n_corr = int (correspondences.size () / nth);
1222
1223 // Prepare colors
1225 line_colors->SetNumberOfComponents (3);
1226 line_colors->SetName ("Colors");
1227 line_colors->SetNumberOfTuples (n_corr);
1228
1229 // Prepare coordinates
1231 line_points->SetNumberOfPoints (2 * n_corr);
1232
1234 line_cells_id->SetNumberOfComponents (3);
1235 line_cells_id->SetNumberOfTuples (n_corr);
1236 vtkIdType *line_cell_id = line_cells_id->GetPointer (0);
1238
1240 line_tcoords->SetNumberOfComponents (1);
1241 line_tcoords->SetNumberOfTuples (n_corr * 2);
1242 line_tcoords->SetName ("Texture Coordinates");
1243
1244 double tc[3] = {0.0, 0.0, 0.0};
1245
1246 Eigen::Affine3f source_transformation;
1247 source_transformation.linear () = source_points->sensor_orientation_.matrix ();
1248 source_transformation.translation () = source_points->sensor_origin_.head (3);
1249 Eigen::Affine3f target_transformation;
1250 target_transformation.linear () = target_points->sensor_orientation_.matrix ();
1251 target_transformation.translation () = target_points->sensor_origin_.head (3);
1252
1253 int j = 0;
1254 // Draw lines between the best corresponding points
1255 for (std::size_t i = 0; i < correspondences.size (); i += nth, ++j)
1256 {
1257 if (correspondences[i].index_match == UNAVAILABLE)
1258 {
1259 PCL_WARN ("[addCorrespondences] No valid index_match for correspondence %d\n", i);
1260 continue;
1261 }
1262
1263 PointT p_src ((*source_points)[correspondences[i].index_query]);
1264 PointT p_tgt ((*target_points)[correspondences[i].index_match]);
1265
1266 p_src.getVector3fMap () = source_transformation * p_src.getVector3fMap ();
1267 p_tgt.getVector3fMap () = target_transformation * p_tgt.getVector3fMap ();
1268
1269 int id1 = j * 2 + 0, id2 = j * 2 + 1;
1270 // Set the points
1271 line_points->SetPoint (id1, p_src.x, p_src.y, p_src.z);
1272 line_points->SetPoint (id2, p_tgt.x, p_tgt.y, p_tgt.z);
1273 // Set the cell ID
1274 *line_cell_id++ = 2;
1275 *line_cell_id++ = id1;
1276 *line_cell_id++ = id2;
1277 // Set the texture coords
1278 tc[0] = 0.; line_tcoords->SetTuple (id1, tc);
1279 tc[0] = 1.; line_tcoords->SetTuple (id2, tc);
1280
1281 float rgb[3];
1282 rgb[0] = vtkMath::Random (32, 255); // min / max
1283 rgb[1] = vtkMath::Random (32, 255);
1284 rgb[2] = vtkMath::Random (32, 255);
1285 line_colors->InsertTuple (i, rgb);
1286 }
1287 line_colors->SetNumberOfTuples (j);
1288 line_cells_id->SetNumberOfTuples (j);
1289 line_cells->SetCells (n_corr, line_cells_id);
1290 line_points->SetNumberOfPoints (j*2);
1291 line_tcoords->SetNumberOfTuples (j*2);
1292
1293 // Fill in the lines
1294 line_data->SetPoints (line_points);
1295 line_data->SetLines (line_cells);
1296 line_data->GetPointData ()->SetTCoords (line_tcoords);
1297 line_data->GetCellData ()->SetScalars (line_colors);
1298
1299 // Create an Actor
1300 if (!overwrite)
1301 {
1303 createActorFromVTKDataSet (line_data, actor);
1304 actor->GetProperty ()->SetRepresentationToWireframe ();
1305 actor->GetProperty ()->SetOpacity (0.5);
1306 addActorToRenderer (actor, viewport);
1307
1308 // Save the pointer/ID pair to the global actor map
1309 (*shape_actor_map_)[id] = actor;
1310 }
1311 else
1312 {
1313 vtkSmartPointer<vtkLODActor> actor = vtkLODActor::SafeDownCast (am_it->second);
1314 if (!actor)
1315 return (false);
1316 // Update the mapper
1317 reinterpret_cast<vtkPolyDataMapper*> (actor->GetMapper ())->SetInputData (line_data);
1318 }
1319
1320 return (true);
1321}
1322
1323//////////////////////////////////////////////////////////////////////////////////////////////
1324template <typename PointT> bool
1326 const typename pcl::PointCloud<PointT>::ConstPtr &source_points,
1327 const typename pcl::PointCloud<PointT>::ConstPtr &target_points,
1328 const pcl::Correspondences &correspondences,
1329 int nth,
1330 const std::string &id,
1331 int viewport)
1332{
1333 return (addCorrespondences<PointT> (source_points, target_points, correspondences, nth, id, viewport, true));
1334}
1335
1336//////////////////////////////////////////////////////////////////////////////////////////////
1337template <typename PointT> bool
1338pcl::visualization::PCLVisualizer::fromHandlersToScreen (
1339 const PointCloudGeometryHandler<PointT> &geometry_handler,
1340 const PointCloudColorHandler<PointT> &color_handler,
1341 const std::string &id,
1342 int viewport,
1343 const Eigen::Vector4f& sensor_origin,
1344 const Eigen::Quaternion<float>& sensor_orientation)
1345{
1346 if (!geometry_handler.isCapable ())
1347 {
1348 PCL_WARN ("[fromHandlersToScreen] PointCloud <%s> requested with an invalid geometry handler (%s)!\n", id.c_str (), geometry_handler.getName ().c_str ());
1349 return (false);
1350 }
1351
1352 if (!color_handler.isCapable ())
1353 {
1354 PCL_WARN ("[fromHandlersToScreen] PointCloud <%s> requested with an invalid color handler (%s)!\n", id.c_str (), color_handler.getName ().c_str ());
1355 return (false);
1356 }
1357
1360 // Convert the PointCloud to VTK PolyData
1361 convertPointCloudToVTKPolyData<PointT> (geometry_handler, polydata, initcells);
1362
1363 // Get the colors from the handler
1364 bool has_colors = false;
1365 double minmax[2];
1366 if (auto scalars = color_handler.getColor ())
1367 {
1368 polydata->GetPointData ()->SetScalars (scalars);
1369 scalars->GetRange (minmax);
1370 has_colors = true;
1371 }
1372
1373 // Create an Actor
1374 vtkSmartPointer<vtkLODActor> actor;
1375 createActorFromVTKDataSet (polydata, actor);
1376 if (has_colors)
1377 actor->GetMapper ()->SetScalarRange (minmax);
1378
1379 // Add it to all renderers
1380 addActorToRenderer (actor, viewport);
1381
1382 // Save the pointer/ID pair to the global actor map
1383 CloudActor& cloud_actor = (*cloud_actor_map_)[id];
1384 cloud_actor.actor = actor;
1385 cloud_actor.cells = initcells;
1386
1387 // Save the viewpoint transformation matrix to the global actor map
1388 vtkSmartPointer<vtkMatrix4x4> transformation = vtkSmartPointer<vtkMatrix4x4>::New();
1389 convertToVtkMatrix (sensor_origin, sensor_orientation, transformation);
1390 cloud_actor.viewpoint_transformation_ = transformation;
1391 cloud_actor.actor->SetUserMatrix (transformation);
1392 cloud_actor.actor->Modified ();
1393
1394 return (true);
1395}
1396
1397//////////////////////////////////////////////////////////////////////////////////////////////
1398template <typename PointT> bool
1399pcl::visualization::PCLVisualizer::fromHandlersToScreen (
1400 const PointCloudGeometryHandler<PointT> &geometry_handler,
1401 const ColorHandlerConstPtr &color_handler,
1402 const std::string &id,
1403 int viewport,
1404 const Eigen::Vector4f& sensor_origin,
1405 const Eigen::Quaternion<float>& sensor_orientation)
1406{
1407 if (!geometry_handler.isCapable ())
1408 {
1409 PCL_WARN ("[fromHandlersToScreen] PointCloud <%s> requested with an invalid geometry handler (%s)!\n", id.c_str (), geometry_handler.getName ().c_str ());
1410 return (false);
1411 }
1412
1413 if (!color_handler->isCapable ())
1414 {
1415 PCL_WARN ("[fromHandlersToScreen] PointCloud <%s> requested with an invalid color handler (%s)!\n", id.c_str (), color_handler->getName ().c_str ());
1416 return (false);
1417 }
1418
1419 vtkSmartPointer<vtkPolyData> polydata;
1420 vtkSmartPointer<vtkIdTypeArray> initcells;
1421 // Convert the PointCloud to VTK PolyData
1422 convertPointCloudToVTKPolyData<PointT> (geometry_handler, polydata, initcells);
1423 // use the given geometry handler
1424
1425 // Get the colors from the handler
1426 bool has_colors = false;
1427 double minmax[2];
1428 if (auto scalars = color_handler->getColor ())
1429 {
1430 polydata->GetPointData ()->SetScalars (scalars);
1431 scalars->GetRange (minmax);
1432 has_colors = true;
1433 }
1434
1435 // Create an Actor
1436 vtkSmartPointer<vtkLODActor> actor;
1437 createActorFromVTKDataSet (polydata, actor);
1438 if (has_colors)
1439 actor->GetMapper ()->SetScalarRange (minmax);
1440
1441 // Add it to all renderers
1442 addActorToRenderer (actor, viewport);
1443
1444 // Save the pointer/ID pair to the global actor map
1445 CloudActor& cloud_actor = (*cloud_actor_map_)[id];
1446 cloud_actor.actor = actor;
1447 cloud_actor.cells = initcells;
1448 cloud_actor.color_handlers.push_back (color_handler);
1449
1450 // Save the viewpoint transformation matrix to the global actor map
1451 vtkSmartPointer<vtkMatrix4x4> transformation = vtkSmartPointer<vtkMatrix4x4>::New();
1452 convertToVtkMatrix (sensor_origin, sensor_orientation, transformation);
1453 cloud_actor.viewpoint_transformation_ = transformation;
1454 cloud_actor.actor->SetUserMatrix (transformation);
1455 cloud_actor.actor->Modified ();
1456
1457 return (true);
1458}
1459
1460//////////////////////////////////////////////////////////////////////////////////////////////
1461template <typename PointT> bool
1462pcl::visualization::PCLVisualizer::fromHandlersToScreen (
1463 const GeometryHandlerConstPtr &geometry_handler,
1464 const PointCloudColorHandler<PointT> &color_handler,
1465 const std::string &id,
1466 int viewport,
1467 const Eigen::Vector4f& sensor_origin,
1468 const Eigen::Quaternion<float>& sensor_orientation)
1469{
1470 if (!geometry_handler->isCapable ())
1471 {
1472 PCL_WARN ("[fromHandlersToScreen] PointCloud <%s> requested with an invalid geometry handler (%s)!\n", id.c_str (), geometry_handler->getName ().c_str ());
1473 return (false);
1474 }
1475
1476 if (!color_handler.isCapable ())
1477 {
1478 PCL_WARN ("[fromHandlersToScreen] PointCloud <%s> requested with an invalid color handler (%s)!\n", id.c_str (), color_handler.getName ().c_str ());
1479 return (false);
1480 }
1481
1482 vtkSmartPointer<vtkPolyData> polydata;
1483 vtkSmartPointer<vtkIdTypeArray> initcells;
1484 // Convert the PointCloud to VTK PolyData
1485 convertPointCloudToVTKPolyData (geometry_handler, polydata, initcells);
1486 // use the given geometry handler
1487
1488 // Get the colors from the handler
1489 bool has_colors = false;
1490 double minmax[2];
1491 if (auto scalars = color_handler.getColor ())
1492 {
1493 polydata->GetPointData ()->SetScalars (scalars);
1494 scalars->GetRange (minmax);
1495 has_colors = true;
1496 }
1497
1498 // Create an Actor
1499 vtkSmartPointer<vtkLODActor> actor;
1500 createActorFromVTKDataSet (polydata, actor);
1501 if (has_colors)
1502 actor->GetMapper ()->SetScalarRange (minmax);
1503
1504 // Add it to all renderers
1505 addActorToRenderer (actor, viewport);
1506
1507 // Save the pointer/ID pair to the global actor map
1508 CloudActor& cloud_actor = (*cloud_actor_map_)[id];
1509 cloud_actor.actor = actor;
1510 cloud_actor.cells = initcells;
1511 cloud_actor.geometry_handlers.push_back (geometry_handler);
1512
1513 // Save the viewpoint transformation matrix to the global actor map
1514 vtkSmartPointer<vtkMatrix4x4> transformation = vtkSmartPointer<vtkMatrix4x4>::New ();
1515 convertToVtkMatrix (sensor_origin, sensor_orientation, transformation);
1516 cloud_actor.viewpoint_transformation_ = transformation;
1517 cloud_actor.actor->SetUserMatrix (transformation);
1518 cloud_actor.actor->Modified ();
1519
1520 return (true);
1521}
1522
1523//////////////////////////////////////////////////////////////////////////////////////////////
1524template <typename PointT> bool
1526 const std::string &id)
1527{
1528 // Check to see if this ID entry already exists (has it been already added to the visualizer?)
1529 CloudActorMap::iterator am_it = cloud_actor_map_->find (id);
1530
1531 if (am_it == cloud_actor_map_->end ())
1532 return (false);
1533
1534 vtkSmartPointer<vtkPolyData> polydata = reinterpret_cast<vtkPolyDataMapper*>(am_it->second.actor->GetMapper ())->GetInput ();
1535 if (!polydata)
1536 return false;
1537 // Convert the PointCloud to VTK PolyData
1538 convertPointCloudToVTKPolyData<PointT> (cloud, polydata, am_it->second.cells);
1539
1540 // Set scalars to blank, since there is no way we can update them here.
1542 polydata->GetPointData ()->SetScalars (scalars);
1543 double minmax[2];
1544 minmax[0] = std::numeric_limits<double>::min ();
1545 minmax[1] = std::numeric_limits<double>::max ();
1546#if VTK_RENDERING_BACKEND_OPENGL_VERSION < 2
1547 am_it->second.actor->GetMapper ()->ImmediateModeRenderingOff ();
1548#endif
1549 am_it->second.actor->GetMapper ()->SetScalarRange (minmax);
1550
1551 // Update the mapper
1552 reinterpret_cast<vtkPolyDataMapper*> (am_it->second.actor->GetMapper ())->SetInputData (polydata);
1553 return (true);
1554}
1555
1556/////////////////////////////////////////////////////////////////////////////////////////////
1557template <typename PointT> bool
1559 const PointCloudGeometryHandler<PointT> &geometry_handler,
1560 const std::string &id)
1561{
1562 // Check to see if this ID entry already exists (has it been already added to the visualizer?)
1563 CloudActorMap::iterator am_it = cloud_actor_map_->find (id);
1564
1565 if (am_it == cloud_actor_map_->end ())
1566 return (false);
1567
1568 vtkSmartPointer<vtkPolyData> polydata = reinterpret_cast<vtkPolyDataMapper*>(am_it->second.actor->GetMapper ())->GetInput ();
1569 if (!polydata)
1570 return (false);
1571 // Convert the PointCloud to VTK PolyData
1572 convertPointCloudToVTKPolyData (geometry_handler, polydata, am_it->second.cells);
1573
1574 // Set scalars to blank, since there is no way we can update them here.
1576 polydata->GetPointData ()->SetScalars (scalars);
1577 double minmax[2];
1578 minmax[0] = std::numeric_limits<double>::min ();
1579 minmax[1] = std::numeric_limits<double>::max ();
1580#if VTK_RENDERING_BACKEND_OPENGL_VERSION < 2
1581 am_it->second.actor->GetMapper ()->ImmediateModeRenderingOff ();
1582#endif
1583 am_it->second.actor->GetMapper ()->SetScalarRange (minmax);
1584
1585 // Update the mapper
1586 reinterpret_cast<vtkPolyDataMapper*> (am_it->second.actor->GetMapper ())->SetInputData (polydata);
1587 return (true);
1588}
1589
1590
1591/////////////////////////////////////////////////////////////////////////////////////////////
1592template <typename PointT> bool
1594 const PointCloudColorHandler<PointT> &color_handler,
1595 const std::string &id)
1596{
1597 // Check to see if this ID entry already exists (has it been already added to the visualizer?)
1598 CloudActorMap::iterator am_it = cloud_actor_map_->find (id);
1599
1600 if (am_it == cloud_actor_map_->end ())
1601 return (false);
1602
1603 // Get the current poly data
1604 vtkSmartPointer<vtkPolyData> polydata = reinterpret_cast<vtkPolyDataMapper*>(am_it->second.actor->GetMapper ())->GetInput ();
1605 if (!polydata)
1606 return (false);
1607
1608 convertPointCloudToVTKPolyData<PointT>(cloud, polydata, am_it->second.cells);
1609
1610 // Get the colors from the handler
1611 bool has_colors = false;
1612 double minmax[2];
1613 if (auto scalars = color_handler.getColor ())
1614 {
1615 // Update the data
1616 polydata->GetPointData ()->SetScalars (scalars);
1617 scalars->GetRange (minmax);
1618 has_colors = true;
1619 }
1620
1621#if VTK_RENDERING_BACKEND_OPENGL_VERSION < 2
1622 am_it->second.actor->GetMapper ()->ImmediateModeRenderingOff ();
1623#endif
1624
1625 if (has_colors)
1626 am_it->second.actor->GetMapper ()->SetScalarRange (minmax);
1627
1628 // Update the mapper
1629 reinterpret_cast<vtkPolyDataMapper*> (am_it->second.actor->GetMapper ())->SetInputData (polydata);
1630 return (true);
1631}
1632
1633/////////////////////////////////////////////////////////////////////////////////////////////
1634template <typename PointT> bool
1636 const typename pcl::PointCloud<PointT>::ConstPtr &cloud,
1637 const std::vector<pcl::Vertices> &vertices,
1638 const std::string &id,
1639 int viewport)
1640{
1641 if (vertices.empty () || cloud->points.empty ())
1642 return (false);
1643
1644 if (contains (id))
1645 {
1646 PCL_WARN ("[addPolygonMesh] The id <%s> already exists! Please choose a different id and retry.\n", id.c_str ());
1647 return (false);
1648 }
1649
1650 int rgb_idx = -1;
1651 std::vector<pcl::PCLPointField> fields;
1653 rgb_idx = pcl::getFieldIndex<PointT> ("rgb", fields);
1654 if (rgb_idx == -1)
1655 rgb_idx = pcl::getFieldIndex<PointT> ("rgba", fields);
1656 if (rgb_idx != -1)
1657 {
1659 colors->SetNumberOfComponents (3);
1660 colors->SetName ("Colors");
1661 std::uint32_t offset = fields[rgb_idx].offset;
1662 for (std::size_t i = 0; i < cloud->size (); ++i)
1663 {
1664 if (!isFinite ((*cloud)[i]))
1665 continue;
1666 const pcl::RGB* const rgb_data = reinterpret_cast<const pcl::RGB*>(reinterpret_cast<const char*> (&(*cloud)[i]) + offset);
1667 unsigned char color[3];
1668 color[0] = rgb_data->r;
1669 color[1] = rgb_data->g;
1670 color[2] = rgb_data->b;
1671 colors->InsertNextTupleValue (color);
1672 }
1673 }
1674
1675 // Create points from polyMesh.cloud
1677 vtkIdType nr_points = cloud->size ();
1678 points->SetNumberOfPoints (nr_points);
1680
1681 // Get a pointer to the beginning of the data array
1682 float *data = static_cast<vtkFloatArray*> (points->GetData ())->GetPointer (0);
1683
1684 vtkIdType ptr = 0;
1685 std::vector<int> lookup;
1686 // If the dataset is dense (no NaNs)
1687 if (cloud->is_dense)
1688 {
1689 for (vtkIdType i = 0; i < nr_points; ++i, ptr += 3)
1690 std::copy (&(*cloud)[i].x, &(*cloud)[i].x + 3, &data[ptr]);
1691 }
1692 else
1693 {
1694 lookup.resize (nr_points);
1695 vtkIdType j = 0; // true point index
1696 for (vtkIdType i = 0; i < nr_points; ++i)
1697 {
1698 // Check if the point is invalid
1699 if (!isFinite ((*cloud)[i]))
1700 continue;
1701
1702 lookup[i] = static_cast<int> (j);
1703 std::copy (&(*cloud)[i].x, &(*cloud)[i].x + 3, &data[ptr]);
1704 j++;
1705 ptr += 3;
1706 }
1707 nr_points = j;
1708 points->SetNumberOfPoints (nr_points);
1709 }
1710
1711 // Get the maximum size of a polygon
1712 int max_size_of_polygon = -1;
1713 for (const auto &vertex : vertices)
1714 if (max_size_of_polygon < static_cast<int> (vertex.vertices.size ()))
1715 max_size_of_polygon = static_cast<int> (vertex.vertices.size ());
1716
1717 if (vertices.size () > 1)
1718 {
1719 // Create polys from polyMesh.polygons
1721
1722 const auto idx = details::fillCells(lookup,vertices,cell_array, max_size_of_polygon);
1723
1725 allocVtkPolyData (polydata);
1726 cell_array->GetData ()->SetNumberOfValues (idx);
1727 cell_array->Squeeze ();
1728 polydata->SetPolys (cell_array);
1729 polydata->SetPoints (points);
1730
1731 if (colors)
1732 polydata->GetPointData ()->SetScalars (colors);
1733
1734 createActorFromVTKDataSet (polydata, actor, false);
1735 }
1736 else
1737 {
1739 std::size_t n_points = vertices[0].vertices.size ();
1740 polygon->GetPointIds ()->SetNumberOfIds (n_points - 1);
1741
1742 if (!lookup.empty ())
1743 {
1744 for (std::size_t j = 0; j < (n_points - 1); ++j)
1745 polygon->GetPointIds ()->SetId (j, lookup[vertices[0].vertices[j]]);
1746 }
1747 else
1748 {
1749 for (std::size_t j = 0; j < (n_points - 1); ++j)
1750 polygon->GetPointIds ()->SetId (j, vertices[0].vertices[j]);
1751 }
1753 allocVtkUnstructuredGrid (poly_grid);
1754 poly_grid->Allocate (1, 1);
1755 poly_grid->InsertNextCell (polygon->GetCellType (), polygon->GetPointIds ());
1756 poly_grid->SetPoints (points);
1757 if (colors)
1758 poly_grid->GetPointData ()->SetScalars (colors);
1759
1760 createActorFromVTKDataSet (poly_grid, actor, false);
1761 }
1762 addActorToRenderer (actor, viewport);
1763 actor->GetProperty ()->SetRepresentationToSurface ();
1764 // Backface culling renders the visualization slower, but guarantees that we see all triangles
1765 actor->GetProperty ()->BackfaceCullingOff ();
1766 actor->GetProperty ()->SetInterpolationToFlat ();
1767 actor->GetProperty ()->EdgeVisibilityOff ();
1768 actor->GetProperty ()->ShadingOff ();
1769
1770 // Save the pointer/ID pair to the global actor map
1771 (*cloud_actor_map_)[id].actor = actor;
1772
1773 // Save the viewpoint transformation matrix to the global actor map
1775 convertToVtkMatrix (cloud->sensor_origin_, cloud->sensor_orientation_, transformation);
1776 (*cloud_actor_map_)[id].viewpoint_transformation_ = transformation;
1777
1778 return (true);
1779}
1780
1781/////////////////////////////////////////////////////////////////////////////////////////////
1782template <typename PointT> bool
1784 const typename pcl::PointCloud<PointT>::ConstPtr &cloud,
1785 const std::vector<pcl::Vertices> &verts,
1786 const std::string &id)
1787{
1788 if (verts.empty ())
1789 {
1790 pcl::console::print_error ("[addPolygonMesh] No vertices given!\n");
1791 return (false);
1792 }
1793
1794 // Check to see if this ID entry already exists (has it been already added to the visualizer?)
1795 CloudActorMap::iterator am_it = cloud_actor_map_->find (id);
1796 if (am_it == cloud_actor_map_->end ())
1797 return (false);
1798
1799 // Get the current poly data
1800 vtkSmartPointer<vtkPolyData> polydata = static_cast<vtkPolyDataMapper*>(am_it->second.actor->GetMapper ())->GetInput ();
1801 if (!polydata)
1802 return (false);
1803 vtkSmartPointer<vtkCellArray> cells = polydata->GetPolys ();
1804 if (!cells)
1805 return (false);
1806 vtkSmartPointer<vtkPoints> points = polydata->GetPoints ();
1807 // Copy the new point array in
1808 vtkIdType nr_points = cloud->size ();
1809 points->SetNumberOfPoints (nr_points);
1810
1811 // Get a pointer to the beginning of the data array
1812 float *data = (static_cast<vtkFloatArray*> (points->GetData ()))->GetPointer (0);
1813
1814 int ptr = 0;
1815 std::vector<int> lookup;
1816 // If the dataset is dense (no NaNs)
1817 if (cloud->is_dense)
1818 {
1819 for (vtkIdType i = 0; i < nr_points; ++i, ptr += 3)
1820 std::copy (&(*cloud)[i].x, &(*cloud)[i].x + 3, &data[ptr]);
1821 }
1822 else
1823 {
1824 lookup.resize (nr_points);
1825 vtkIdType j = 0; // true point index
1826 for (vtkIdType i = 0; i < nr_points; ++i)
1827 {
1828 // Check if the point is invalid
1829 if (!isFinite ((*cloud)[i]))
1830 continue;
1831
1832 lookup [i] = static_cast<int> (j);
1833 std::copy (&(*cloud)[i].x, &(*cloud)[i].x + 3, &data[ptr]);
1834 j++;
1835 ptr += 3;
1836 }
1837 nr_points = j;
1838 points->SetNumberOfPoints (nr_points);
1839 }
1840
1841 // Update colors
1842 vtkUnsignedCharArray* colors = vtkUnsignedCharArray::SafeDownCast (polydata->GetPointData ()->GetScalars ());
1843 if (!colors)
1844 return (false);
1845 int rgb_idx = -1;
1846 std::vector<pcl::PCLPointField> fields;
1847 rgb_idx = pcl::getFieldIndex<PointT> ("rgb", fields);
1848 if (rgb_idx == -1)
1849 rgb_idx = pcl::getFieldIndex<PointT> ("rgba", fields);
1850 if (rgb_idx != -1 && colors)
1851 {
1852 int j = 0;
1853 std::uint32_t offset = fields[rgb_idx].offset;
1854 for (std::size_t i = 0; i < cloud->size (); ++i)
1855 {
1856 if (!isFinite ((*cloud)[i]))
1857 continue;
1858 const pcl::RGB* const rgb_data = reinterpret_cast<const pcl::RGB*>(reinterpret_cast<const char*> (&(*cloud)[i]) + offset);
1859 unsigned char color[3];
1860 color[0] = rgb_data->r;
1861 color[1] = rgb_data->g;
1862 color[2] = rgb_data->b;
1863 colors->SetTupleValue (j++, color);
1864 }
1865 }
1866
1867 // Get the maximum size of a polygon
1868 int max_size_of_polygon = -1;
1869 for (const auto &vertex : verts)
1870 if (max_size_of_polygon < static_cast<int> (vertex.vertices.size ()))
1871 max_size_of_polygon = static_cast<int> (vertex.vertices.size ());
1872
1873 // Update the cells
1875
1876 const auto idx = details::fillCells(lookup, verts, cells, max_size_of_polygon);
1877
1878 cells->GetData ()->SetNumberOfValues (idx);
1879 cells->Squeeze ();
1880 // Set the the vertices
1881 polydata->SetPolys (cells);
1882
1883 return (true);
1884}
1885
1886#ifdef vtkGenericDataArray_h
1887#undef SetTupleValue
1888#undef InsertNextTupleValue
1889#undef GetTupleValue
1890#endif
1891
1892#endif
PlanarPolygon represents a planar (2D) polygon, potentially in a 3D space.
bool empty() const
bool is_dense
True if no points are invalid (e.g., have NaN or Inf values in any of their floating point fields).
Eigen::Quaternionf sensor_orientation_
Sensor acquisition pose (rotation).
std::uint32_t width
The point cloud width (if organized as an image-structure).
bool isOrganized() const
Return whether a dataset is organized (e.g., arranged in a structured grid).
std::uint32_t height
The point cloud height (if organized as an image-structure).
std::size_t size() const
Eigen::Vector4f sensor_origin_
Sensor acquisition pose (origin/translation).
std::vector< PointT, Eigen::aligned_allocator< PointT > > points
The point data.
shared_ptr< const PointCloud< PointT > > ConstPtr
vtkSmartPointer< vtkLODActor > actor
The actor holding the data to render.
Definition actor_map.h:79
bool addPointCloudIntensityGradients(const typename pcl::PointCloud< PointT >::ConstPtr &cloud, const typename pcl::PointCloud< GradientT >::ConstPtr &gradients, int level=100, double scale=1e-6, const std::string &id="cloud", int viewport=0)
Add the estimated surface intensity gradients of a Point Cloud to screen.
bool addPolygonMesh(const pcl::PolygonMesh &polymesh, const std::string &id="polygon", int viewport=0)
Add a PolygonMesh object to screen.
bool addSphere(const PointT &center, double radius, const std::string &id="sphere", int viewport=0)
Add a sphere shape from a point and a radius.
static void convertToVtkMatrix(const Eigen::Matrix4f &m, vtkSmartPointer< vtkMatrix4x4 > &vtk_matrix)
Convert Eigen::Matrix4f to vtkMatrix4x4.
bool addPointCloud(const typename pcl::PointCloud< PointT >::ConstPtr &cloud, const std::string &id="cloud", int viewport=0)
Add a Point Cloud (templated) to screen.
bool addCorrespondences(const typename pcl::PointCloud< PointT >::ConstPtr &source_points, const typename pcl::PointCloud< PointT >::ConstPtr &target_points, const std::vector< int > &correspondences, const std::string &id="correspondences", int viewport=0)
Add the specified correspondences to the display.
bool addPolygon(const typename pcl::PointCloud< PointT >::ConstPtr &cloud, double r, double g, double b, const std::string &id="polygon", int viewport=0)
Add a polygon (polyline) that represents the input point cloud (connects all points in order).
bool updatePointCloud(const typename pcl::PointCloud< PointT >::ConstPtr &cloud, const std::string &id="cloud")
Updates the XYZ data for an existing cloud object id on screen.
GeometryHandler::ConstPtr GeometryHandlerConstPtr
bool addPointCloudNormals(const typename pcl::PointCloud< PointNT >::ConstPtr &cloud, int level=100, float scale=0.02f, const std::string &id="cloud", int viewport=0)
Add the estimated surface normals of a Point Cloud to screen.
bool addText3D(const std::string &text, const PointT &position, double textScale=1.0, double r=1.0, double g=1.0, double b=1.0, const std::string &id="", int viewport=0)
Add a 3d text to the scene.
bool updateSphere(const PointT &center, double radius, double r, double g, double b, const std::string &id="sphere")
Update an existing sphere shape from a point and a radius.
ColorHandler::ConstPtr ColorHandlerConstPtr
bool addArrow(const P1 &pt1, const P2 &pt2, double r, double g, double b, const std::string &id="arrow", int viewport=0)
Add a line arrow segment between two points, and display the distance between them.
bool addLine(const P1 &pt1, const P2 &pt2, const std::string &id="line", int viewport=0)
Add a line segment from two points.
bool addPointCloudPrincipalCurvatures(const typename pcl::PointCloud< PointNT >::ConstPtr &cloud, const typename pcl::PointCloud< pcl::PrincipalCurvatures >::ConstPtr &pcs, int level=100, float scale=1.0f, const std::string &id="cloud", int viewport=0)
Add the estimated principal curvatures of a Point Cloud to screen.
bool updatePolygonMesh(const typename pcl::PointCloud< PointT >::ConstPtr &cloud, const std::vector< pcl::Vertices > &vertices, const std::string &id="polygon")
Update a PolygonMesh object on screen.
bool contains(const std::string &id) const
Check if the cloud, shape, or coordinate with the given id was already added to this visualizer.
bool updateCorrespondences(const typename pcl::PointCloud< PointT >::ConstPtr &source_points, const typename pcl::PointCloud< PointT >::ConstPtr &target_points, const pcl::Correspondences &correspondences, int nth, const std::string &id="correspondences", int viewport=0)
Update the specified correspondences to the display.
Base Handler class for PointCloud colors.
virtual vtkSmartPointer< vtkDataArray > getColor() const =0
Obtain the actual color for the input dataset as a VTK data array.
bool isCapable() const
Check if this handler is capable of handling the input data or not.
virtual std::string getName() const =0
Abstract getName method.
Base handler class for PointCloud geometry.
virtual std::string getName() const =0
Abstract getName method.
bool isCapable() const
Checl if this handler is capable of handling the input data or not.
virtual void getGeometry(vtkSmartPointer< vtkPoints > &points) const =0
Obtain the actual point geometry for the input dataset in VTK format.
vtkSmartPointer< vtkDataSet > createPolygon(const typename pcl::PointCloud< PointT >::ConstPtr &cloud)
Create a 3d poly line from a set of points.
Definition shapes.hpp:54
PCL_EXPORTS vtkSmartPointer< vtkDataSet > createLine(const Eigen::Vector4f &pt1, const Eigen::Vector4f &pt2)
Create a line shape from two points.
PCL_EXPORTS void print_error(const char *format,...)
Print an error message on stream with colors.
void ignore(const T &...)
Utility function to eliminate unused variable warnings.
Definition utils.h:62
PCL_EXPORTS vtkIdType fillCells(std::vector< int > &lookup, const std::vector< pcl::Vertices > &vertices, vtkSmartPointer< vtkCellArray > cell_array, int max_size_of_polygon)
PCL_EXPORTS void allocVtkUnstructuredGrid(vtkSmartPointer< vtkUnstructuredGrid > &polydata)
Allocate a new unstructured grid smartpointer.
int getFieldIndex(const pcl::PointCloud< PointT > &, const std::string &field_name, std::vector< pcl::PCLPointField > &fields)
Definition io.hpp:54
bool isFinite(const PointT &pt)
Tests if the 3D components of a point are all finite param[in] pt point to be tested return true if f...
Definition point_tests.h:55
std::vector< pcl::Correspondence, Eigen::aligned_allocator< pcl::Correspondence > > Correspondences
static constexpr index_t UNAVAILABLE
Definition pcl_base.h:62
Define methods or creating 3D shapes from parametric models.
A structure representing RGB color information.