Point Cloud Library (PCL)
1.12.1
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utils
include
pcl
gpu
utils
texture_binder.hpp
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/*
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* Software License Agreement (BSD License)
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*
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* Copyright (c) 2011, Willow Garage, Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* * Neither the name of Willow Garage, Inc. nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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* Author: Anatoly Baskeheev, Itseez Ltd, (myname.mysurname@mycompany.com)
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*/
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#ifndef PCL_GPU_UTILS_TEXTURE_BINDER_HPP_
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#define PCL_GPU_UTILS_TEXTURE_BINDER_HPP_
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#include <pcl/gpu/utils/safe_call.hpp>
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#include <pcl/gpu/containers/device_array.h>
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namespace
pcl
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{
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namespace
gpu
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{
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class
TextureBinder
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{
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public
:
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template
<
class
T, enum cudaTextureReadMode readMode>
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TextureBinder
(
const
DeviceArray2D<T>
& arr,
const
struct
texture<T, 2, readMode>& tex) : texref(&tex)
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{
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cudaChannelFormatDesc desc = cudaCreateChannelDesc<T>();
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cudaSafeCall( cudaBindTexture2D(0, tex, arr.
ptr
(), desc, arr.
cols
(), arr.
rows
(), arr.
step
()) );
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}
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template
<
class
T, enum cudaTextureReadMode readMode>
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TextureBinder
(
const
DeviceArray<T>
& arr,
const
struct
texture<T, 1, readMode> &tex) : texref(&tex)
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{
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cudaChannelFormatDesc desc = cudaCreateChannelDesc<T>();
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cudaSafeCall( cudaBindTexture(0, tex, arr.
ptr
(), desc, arr.
sizeBytes
()) );
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}
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template
<
class
T, enum cudaTextureReadMode readMode>
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TextureBinder
(
const
PtrStepSz<T>
& arr,
const
struct
texture<T, 2, readMode>& tex) : texref(&tex)
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{
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cudaChannelFormatDesc desc = cudaCreateChannelDesc<T>();
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cudaSafeCall( cudaBindTexture2D(0, tex, arr.
data
, desc, arr.
cols
, arr.
rows
, arr.
step
) );
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}
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template
<
class
T, enum cudaTextureReadMode readMode>
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TextureBinder
(
const
PtrSz<T>
& arr,
const
struct
texture<T, 1, readMode> &tex) : texref(&tex)
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{
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cudaChannelFormatDesc desc = cudaCreateChannelDesc<T>();
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cudaSafeCall( cudaBindTexture(0, tex, arr.
data
, desc, arr.
size
* arr.
elemSize
()) );
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}
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~TextureBinder
()
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{
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cudaSafeCall( cudaUnbindTexture(texref) );
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}
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private
:
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const
struct
textureReference *texref;
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};
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}
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namespace
device
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{
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using
pcl::gpu::TextureBinder
;
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}
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}
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#endif
/* PCL_GPU_UTILS_TEXTURE_BINDER_HPP_*/
pcl::device::TextureBinder::TextureBinder
TextureBinder(const DeviceArray2D< T > &arr, const struct texture< T, 2, readMode > &tex)
Definition
texture_binder.hpp:51
pcl::gpu::DeviceArray2D
DeviceArray2D class
Definition
device_array.h:188
pcl::gpu::DeviceArray2D::rows
int rows() const
Returns number of rows.
Definition
device_array.hpp:317
pcl::gpu::DeviceArray2D::cols
int cols() const
Returns number of elements in each row.
Definition
device_array.hpp:310
pcl::gpu::DeviceArray2D::ptr
T * ptr(int y=0)
Returns pointer to given row in internal buffer.
Definition
device_array.hpp:284
pcl::gpu::DeviceArray
DeviceArray class
Definition
device_array.h:54
pcl::gpu::DeviceArray::ptr
T * ptr()
Returns pointer for internal buffer in GPU memory.
Definition
device_array.hpp:156
pcl::gpu::DeviceMemory2D::step
std::size_t step() const
Returns stride between two consecutive rows in bytes for internal buffer.
pcl::gpu::DeviceMemory::sizeBytes
std::size_t sizeBytes() const
pcl::gpu::TextureBinder
Definition
texture_binder.hpp:48
pcl::gpu::TextureBinder::~TextureBinder
~TextureBinder()
Definition
texture_binder.hpp:78
pcl::gpu::TextureBinder::TextureBinder
TextureBinder(const PtrStepSz< T > &arr, const struct texture< T, 2, readMode > &tex)
Definition
texture_binder.hpp:65
pcl::gpu::TextureBinder::TextureBinder
TextureBinder(const PtrSz< T > &arr, const struct texture< T, 1, readMode > &tex)
Definition
texture_binder.hpp:72
pcl::gpu::TextureBinder::TextureBinder
TextureBinder(const DeviceArray2D< T > &arr, const struct texture< T, 2, readMode > &tex)
Definition
texture_binder.hpp:51
pcl::gpu::TextureBinder::TextureBinder
TextureBinder(const DeviceArray< T > &arr, const struct texture< T, 1, readMode > &tex)
Definition
texture_binder.hpp:58
pcl::gpu
Definition
device_array.h:45
pcl
Definition
convolution.h:46
pcl::gpu::DevPtr::elemSize
__PCL_GPU_HOST_DEVICE__ std::size_t elemSize() const
Definition
kernel_containers.h:63
pcl::gpu::DevPtr::data
T * data
Definition
kernel_containers.h:54
pcl::gpu::PtrStep::step
std::size_t step
stride between two consecutive rows in bytes.
Definition
kernel_containers.h:94
pcl::gpu::PtrStepSz
Definition
kernel_containers.h:122
pcl::gpu::PtrStepSz::cols
int cols
Definition
kernel_containers.h:131
pcl::gpu::PtrStepSz::rows
int rows
Definition
kernel_containers.h:132
pcl::gpu::PtrSz
Definition
kernel_containers.h:74
pcl::gpu::PtrSz::size
std::size_t size
Definition
kernel_containers.h:81